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  / _| ___   ___   __| | |__   __ _ _ __| | __
 | |_ / _ \ / _ \ / _` | '_ \ / _` | '__| |/ /
 |  _| (_) | (_) | (_| | |_) | (_| | |  |   <
 |_|  \___/ \___/ \__,_|_.__/ \__,_|_|  |_|\_\

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  • src/doors/syncdoom/g_game.c m_menu.c syncdoom.c

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Tue Jun 30 22:32:03 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/95202787eb719e0b2091772d
    Modified Files:
    src/doors/syncdoom/g_game.c m_menu.c syncdoom.c
    Log Message:
    syncdoom: SyncTERM evdev input tier + RTT-adaptive synthetic turn

    - evdev physical-key input (syncdoom.c, m_menu.c): mirrors SyncDuke's tier --
    CTDA cap 8 negotiation, layout-independent scancodes with true key-up. Under
    evdev (as under kitty) Doom's native turn ramp drives turning, so the byte-
    path key-feel sliders show "NATIVE"/disabled. Also bounds the APC swallow.
    - RTT-adaptive synthetic turn (g_game.c): on a high-latency link the door
    injects a constant, deterministic turn rate (angleturn[2], Doom's slow turn)
    in place of a held turn key; cleared when a menu is up so a still-held
    synthetic turn can't leak under it.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    ---
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