__                 _ _                _
  / _| ___   ___   __| | |__   __ _ _ __| | __
 | |_ / _ \ / _ \ / _` | '_ \ / _` | '__| |/ /
 |  _| (_) | (_) | (_| | |_) | (_| | |  |   <
 |_|  \___/ \___/ \__,_|_.__/ \__,_|_|  |_|\_\

A personal BBS  ·  Missoula, Montana  ·  formerly NaClCON BBS

Connect from your terminal: telnet naclconbbs.net 23  |  ssh naclconbbs.net -p 2222

  • src/doors/syncduke/syncduke_game.c xtrn/syncduke/install-xtrn.ini lobb

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Wed Jul 1 23:24:33 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/fde0c52494a2034d5f241c6f
    Modified Files:
    src/doors/syncduke/syncduke_game.c xtrn/syncduke/install-xtrn.ini lobby.js
    Log Message:
    syncduke: use "SyncDuke (Nukem 3D)" as the display name

    Consistent user-facing game name (the internal identity stays SyncDuke: binary, sources, cache prefixes, env vars, SCFG codes are unchanged). The node who's- online status now reads "playing SyncDuke (Nukem 3D)" (+ " E#L#" in a level); the install-xtrn.ini program names become "SyncDuke (Nukem 3D)" (lobby) and "SyncDuke (Nukem 3D) single-player" (direct launcher); the lobby's co-op announce
    names the game the same way.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net