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  • xtrn/syncduke/syncduke_lib.js

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sat Jul 4 00:42:13 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/beece21206cbacb1bbf50b16
    Modified Files:
    xtrn/syncduke/syncduke_lib.js
    Log Message:
    syncduke: don't surface solo game starts in the lobby feed

    sd_event_text rendered the "start" event as "<user> joined (<mode>)", so
    every solo launch posted a line to the lobby activity feed -- clutter
    SyncDOOM doesn't have (its feed shows only clears, frags, and deaths). Drop
    the "start" case to match: the C door still writes the start record to events.jsonl for telemetry, it's just no longer shown in the lobby.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    ---
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