__                 _ _                _
  / _| ___   ___   __| | |__   __ _ _ __| | __
 | |_ / _ \ / _ \ / _` | '_ \ / _` | '__| |/ /
 |  _| (_) | (_) | (_| | |_) | (_| | |  |   <
 |_|  \___/ \___/ \__,_|_.__/ \__,_|_|  |_|\_\

A personal BBS  ·  Missoula, Montana  ·  formerly NaClCON BBS

Connect from your terminal: telnet naclconbbs.net 23  |  ssh naclconbbs.net -p 2222

  • src/doors/UNIFIED_MP_LOBBY_DESIGN.md UNIFIED_MP_LOBBY_PLAN.md

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Wed Jul 22 21:08:26 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/e177ecb94f22acbabe3d1ece
    Removed Files:
    src/doors/UNIFIED_MP_LOBBY_DESIGN.md UNIFIED_MP_LOBBY_PLAN.md
    Log Message:
    doors: remove the stale unified-[M]ultiplayer lobby design/plan docs

    The design and implementation plan for replacing the separate [J]oin and [C]reate lobby keys with a single [M]ultiplayer flow have both been fully realized: the shared flow lives in exec/load/game_lobby.js as multiplayer_flow(), and SyncDOOM and SyncDuke each call it from their own sd_multiplayer(). The documents described work to be done rather than how
    the result behaves, so they are now only a snapshot of a finished task.

    Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net