__                 _ _                _
  / _| ___   ___   __| | |__   __ _ _ __| | __
 | |_ / _ \ / _ \ / _` | '_ \ / _` | '__| |/ /
 |  _| (_) | (_) | (_| | |_) | (_| | |  |   <
 |_|  \___/ \___/ \__,_|_.__/ \__,_|_|  |_|\_\

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  • xtrn/zmachine/.gitignore

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sat Jun 20 18:39:15 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/bf625fd4aba0032ea048449c
    Modified Files:
    xtrn/zmachine/.gitignore
    Log Message:
    xtrn/zmachine: gitignore runtime game content (v6 .gfx/.blb/.z6, titles, splash, logs)

    The door dir doubles as the install dir, so sysop/runtime game data lives alongside the package. Ignore it (v6 .z6 games + .gfx graphics caches, Blorb sources, per-genre titles.ini IFDB caches, the optional intro splash, and logs) so a populated install never shows it as untracked or risks committing game data
    to the shared repo. Bundled Zork I/II/III remain tracked.

    ---
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